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Advance Diploma CAD for 2D+3D Visualization & Animation

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Introduction to AutoCAD

 Navigating the working environment, working with files, Displaying Elements

Creating Basic Drawings

 Inputting Data, Creating Basic Objects, Using Object Snaps, Using Polar Tracking and Polar Snap, Using Object Snap Tracking, Working with units, Using function Keys

Manu plating Objects

 Selecting Objects, Changing an object position, Creating a new objects from existing objects, Changing  the Angle of  an object’s position, Changing part of an  object shape, Creating a mirror  image of  Existing  objects, Creating Object Patterns, Changing  an object ‘s Size, Using Blocks

Drawing Organization and Inquiry Commands

 Using Layers, Object Properties, Matching Object Properties, Using the Properties Palette, Using Linotypes, Using Inquiry Commands

Altering Objects

 Trimming and extending objects, Creating Parallel and Offset Geometry, Joining Objects, Using Grips

Annotation Drawings

Creating Multiline Text, Creating Single Line Text, Using Text Styles, Editing Text, Hatching, Editing Hatch Objects, Creating Dimensions, Using Dimension Styles, Editing Dimension

Layouts and plotting

 Using Layouts, Using Page setups, Using Viewports, Plotting Drawings


3D Modeling
Introduction to 3D

Overview: Types of 3D Models, Navigating and Displaying 3D Models, Orbiting Your 3D Model, Changing the Model Display, Setting Viewport Display

Creating Solid Primitives

Overview : About Solid Primitive, Creating a Solid Box, Creating a Solid Sphere, Creating a Solid Cylinder, Creating a Solid Cone, Creating a Solid Wedge, Creating a Solid Torus, Creating a Solid Pyramid
Creating Models from 2D Profiles

Overview: About Models from 2D Profiles, About the Right-Hand Rule of Rotation, Choosing a Model Creation Method, Creating a Model Using the Planar Surface Command, Creating a Model Using the Polysulfide Command, Creating a Model Using the Extrude Command, Creating a Model Using the Press pull Command, Creating a Model Using the Revolve Command, Creating a Helical Path, Creating a Model Using the Sweep Command, Creating a Model Using the Loft Command

Creating Composite Solids 

Overview: About Composite Solids, Creating Solids Using Union, Creating Solids Using Subtract, Creating Solids Using Intersect, Checking Interference

Working in 3D

Overview: About the Cartesian Coordinate System, Changing the Coordinate System, Changing the UCS Icon Display, Changing the Coordinate System Dynamically, Acquiring Points in 3D Space

Editing Models

Adding Detail to Your Solid Models

Overview, Filleting Solid Models, Chamfering Solid Models, Slicing a Solid Model

Converting Objects

Overview, About Converting 2D Objects to Solids or Surfaces, Converting to Surfaces,. Converting to Solids, About Thickening Surfaces into Solids, Thickening Surfaces to Solids

Editing Solid Models

Overview, About Solid History and Editing Methods, About Grip Editing Solid Models, Extruding Faces, Moving Faces, Offsetting Faces, Deleting Faces, Rotating Faces, Tapering Faces, Creating a Shell, Imprinting Edges, Separating Solids

Extracting Geometry from Solid Models

Overview, Copying Faces, Copying Edges, Extracting All Model Edges, Exploding 3D Models

Changing the Model Position

Overview, Moving in 3D, Aligning in 3D, Rotating in 3D

Duplicating the Model

Overview, Mirroring in 3D, Arraying in 3D

Getting Information from 3D Objects

Overview, Checking Solid Model Integrity, Viewing Mass Properties, Changing Face Color, Changing Edge Color

Sectioning a Model and Creating Drawings

Section a Solid Model and Generate 2D Geometry : Overview : About Flattened Views, Displaying 2D Geometry from a Model View, Creating Section Planes, Manipulating Section Planes, Generating 2D/3D Sections

Creating Drawings from 3D Models

Overview, Types of Views from 3D Models, Shaded and Hidden Views, Creating Views from Flat shots and Section planes


Using Visual Styles: Overview, About Visual Styles, Using the Visual Styles Manager, Using the Visual Styles Control Panel, Exporting Visual Styles

Using Lights

Overview, About Lighting, Adding Lights to a Scene, Editing Lights in a Scene

Using Materials

Overview, About Materials, Working with Predefined Materials, Creating and Editing Materials

Using the Sun

Overview, About the Sun, About the Light Control Panel and Sun Settings, Specifying Your Scene's Geographic Location, About the Sun Properties Palette


Overview, About the Rendering Environment and Render Presets, Rendering Views, Cropped Regions, and Selected Objects, About the Render Window and Image Information, Controlling Render Output Size and Format, Advanced Rendering

Navigating the Model

Overview, Walking and Flying Through a Model, Recording an Animation, Using Animation Paths

Using Cameras and Views

Overview, About Cameras, Creating Cameras and Views, Activating and Managing Camera Views